SVG Opus #50
8.5
Evaluation
8.5 avg
8.5 physics accuracy
8.8 design quality
7.8 animation quality
8.2 slider ux
9.2 completeness
8.6 overall
✓ Two crowns ✓ Same mass, different density ✓ Vertical slider ✓ Slider works ✓ Slider controls crowns ✓ Slider direction correct ✓ Full slider range ✓ Fall animation ✓ Water displacement ✓ Rising water level ✓ Splash effects ✓ Physics correct ✓ Live mass value ✓ Live volume value ✓ Live density value ✓ Live displaced water ✓ Gilded displaces more ✓ Heureka animation ✓ No external deps ✓ Light bg / dark text ✓ Self-contained HTML

Exceptionally complete SVG-based implementation covering all required features; the slider is a custom SVG drag handle (not a native range input) but works well, direction is correct (top=air, bottom=water), physics values are accurate (Au 19.3 g/cm³, alloy 13.0 g/cm³, same 1000 g mass), and the Heureka animation, splash particles, rising water levels, and difference indicator all function correctly — minor weakness is that the slider drag area is slightly narrow and mass/density values are static (not dynamically recomputed per frame, just pre-set), but they are physically plausible and consistent.

9,722 output tokens · claude-opus-4-6 · end_turn

Exceptionally complete SVG-based implementation covering all required features; the slider is a custom SVG drag handle (not a native range input) but works well, direction is correct (top=air, bottom=water), physics values are accurate (Au 19.3 g/cm³, alloy 13.0 g/cm³, same 1000 g mass), and the Heureka animation, splash particles, rising water levels, and difference indicator all function correctly — minor weakness is that the slider drag area is slightly narrow and mass/density values are static (not dynamically recomputed per frame, just pre-set), but they are physically plausible and consistent.