SVG Opus #32
8.5
Evaluation
8.5 avg
8.5 physics accuracy
8.8 design quality
8.2 animation quality
7.5 slider ux
9.2 completeness
8.6 overall
✓ Two crowns ✓ Same mass, different density ✓ Vertical slider ✓ Slider works ✓ Slider controls crowns ✓ Slider direction correct ✓ Full slider range ✓ Fall animation ✓ Water displacement ✓ Rising water level ✓ Splash effects ✓ Physics correct ✓ Live mass value ✓ Live volume value ✓ Live density value ✓ Live displaced water ✓ Gilded displaces more ✓ Heureka animation ✓ No external deps ✓ Light bg / dark text ✓ Self-contained HTML

All core features implemented with correct physics (ρ_gold=19.3, ρ_gilded=12.0, same 1000g mass), but the slider is SVG-drag-only (no native range input) which makes fine control awkward, and the water-rise pixel scale (0.2 px/cm³) makes the displacement difference subtle rather than dramatically obvious.

14,850 output tokens · claude-opus-4-6 · end_turn

All core features implemented with correct physics (ρ_gold=19.3, ρ_gilded=12.0, same 1000g mass), but the slider is SVG-drag-only (no native range input) which makes fine control awkward, and the water-rise pixel scale (0.2 px/cm³) makes the displacement difference subtle rather than dramatically obvious.