SVG Opus #59
8.1
Evaluation
8.1 avg
8.5 physics accuracy
8.5 design quality
7.5 animation quality
7 slider ux
9 completeness
8.2 overall
Two crowns Same mass, different density Vertical slider Slider works Slider controls crowns Slider direction correct Full slider range Fall animation Water displacement Rising water level Splash effects Physics correct Live mass value Live volume value Live density value Live displaced water Gilded displaces more Heureka animation No external deps Light bg / dark text Self-contained HTML

All required features are implemented with correct physics (gold 19.3 g/cm³, alloy 13.0 g/cm³, same 1000 g mass), but the slider is a custom SVG drag rather than a native input, the immersion fraction logic uses a fixed BASE_WATER_Y rather than tracking the rising waterline for the crown-top check (minor physics approximation), and the pulsating Heureka uses a non-origin-centered scale transform that causes jitter.

10,586 output tokens · claude-opus-4-6 · end_turn

All required features are implemented with correct physics (gold 19.3 g/cm³, alloy 13.0 g/cm³, same 1000 g mass), but the slider is a custom SVG drag rather than a native input, the immersion fraction logic uses a fixed BASE_WATER_Y rather than tracking the rising waterline for the crown-top check (minor physics approximation), and the pulsating Heureka uses a non-origin-centered scale transform that causes jitter.