SVG Opus #18
8.5
Evaluation
8.5 avg
8.5 physics accuracy
8.8 design quality
8.2 animation quality
7.5 slider ux
9.2 completeness
8.6 overall
Two crowns Same mass, different density Vertical slider Slider works Slider controls crowns Slider direction correct Full slider range Fall animation Water displacement Rising water level Splash effects Physics correct Live mass value Live volume value Live density value Live displaced water Gilded displaces more Heureka animation No external deps Light bg / dark text Self-contained HTML

Exceptionally complete SVG-based implementation with correct physics (gold 19.3 g/cm³, gilded 13.0 g/cm³, same 1000 g mass), live readouts, rising water levels, splash particles, wave animation, and Heureka reveal — but the custom SVG drag-handle slider lacks a native range input, making precise control slightly awkward, and mass/volume/density values in the panels are static rather than dynamically computed.

9,959 output tokens · claude-opus-4-6 · end_turn

Exceptionally complete SVG-based implementation with correct physics (gold 19.3 g/cm³, gilded 13.0 g/cm³, same 1000 g mass), live readouts, rising water levels, splash particles, wave animation, and Heureka reveal — but the custom SVG drag-handle slider lacks a native range input, making precise control slightly awkward, and mass/volume/density values in the panels are static rather than dynamically computed.